Wednesday, 12 September 2012

Daytona USA stages


I've had some backgrounds from Daytona USA laying around for a while and didn't know what else to do with them. These 2 stages are the same stage, but with a different background. They contain a bunch of Nascars driving by on the track and comes with the Daytona USA theme song.

Download

Sunday, 9 September 2012

Road Runner

Nothing spectacular about this character, I just found the sprite sheet and figured why not, it would be a quick character to make, and it was. I used to own the game on SNES (who cares?), and I don't think anyone has made it before? (still don't give a fuck do you?)

As I said, there is nothing special about this character, he pretty much only has pecking attacks, apart from a jumping claw attack, but he runs, he meep's and pokes his tongue out like the Road Runner. The specials are mostly just pecker moves... just a simple character for any Road Runner fans out there... also comes with the stage you see.

Update: 
~ Fixed some collisions that wern't connecting with smaller opponents.
~ Added a new running speed/dash move (use 'z' or 'c' buttons)

Download

Monday, 3 September 2012

Updates

"The Terminator" & "Orpheus" have been updated... 

Also a new "Zeus Temple" stage has been added to the Battle of Olympus stages.


Thursday, 23 August 2012

K.I.T.T


This is a completely original character of the Knight Industries Two Thousand... or K.I.T.T if you prefer.
I know this is a car, and they haven't been all that popular within MUGEN before, but I really hope you enjoy this character. This is NOT a sprite swap, nor does this character act in anyway like the Delorean I previously released, or whatever the character was I used to sprite swap that original car with.

Kitt can move back and forward, but cannot jump, as that would be stupid for a car, but he can shoot a laser beam from the light on his fender, attack you with his grappling hook, or just run you down with Super Pursuit Mode rams... if thats not enough, try the Turbo Boost and have Kitt take to the sky and land on your opponent.

Also comes fully equipped with sounds from KITT and a surprise when you do your taunt! Not only that, but included is a Knight Rider stage... a desert with a purple shade, like the intro of the original series, with a parked F.L.A.G Mobile Unit (semi-truck) with Devon, Bonni and April enjoying the show from the sidelines... not to forget a couple of cars you might recognize driving along the highway!...oh, and has background music too... the ole' Knight Rider theme, but in a more rockin' way!

I am very happy with this mod, as I feel like I have learned what is needed to make a decent character now.
This may be the last new character I work on for a while, as I will be going back to a few older ones to improve them.

Please take Kitt out for a joy ride... and remember, One Mugen Player can make a difference.

Download

Monday, 23 July 2012

Double Dragon Stuff

Character: Burnov

 

Burnov is the stage 1 boss of Double Dragon II. That game is one of my all-time favorite games on the NES. Unfortunately the NES graphics look shithouse compared to these sprites from (suprisingly) the GameyBoy Advance! There is another sprite sheet out there for an another version of him, but I used this because it is truer to the NES version that I love.

He only has the one punch, a should charge move and a bit of a shove, oh, and a throw... due to limited sprites to use. I have given the shoulder (as shown) a bunch of various super moves, so he won't be just a shitty character with one move.

It only took me maybe an hour or so to put this character together. So when you see there is not a variety of moves, keep in mind, I really couldn't be fucked making new custom sprites.


UPDATED:
- Adjusted CLSN's
- New laser eyes Move
- Few sounds added
- Lose animation slightly changed and fixed from repeating on original.
- Multiple Face Smashes (throw move)

Download v1.3

STAGE - Double Dragon - Home (Remake)

The stage from Double Dragon 1 - Arcade.
Plus a remade version.
Includes a background audio mp3 file of Double Dragon II's opening stage theme.
Download


Stage: Double Dragon II - Home (remake)


This stage is a remake of the starting stage from Double Dragon II. I was making the original then through why not upgrade it to make it look a bit better? I cut off that side angle thing tho. 



T.M.N.T

Character: Be-Bop & Rocksteady


 

 Be-Bop & Rocksteady!Close enough to being originals.
Updates:
- CLSN fixes
- BeBop has a couple of re-instated specials. (still multiple shoulder charges)
- Lose animation fixed.
- Added sounds for gun and laser fire.

Download


Character: Metal Head

I can't beleive no-one has ever made a Metalhead before? Well, here he is. Replaced sprites over Raphael by "Erradicator".

I haven't fully tested this one out yet, pfft, who am I kidding, I haven't fully tested jack shit I have made, but you may find a few bugs.

Download

Saturday, 21 July 2012

Duke (nukem) Strip Bar

Stage: Duke Club

This is re-worked Vega (sf2) stage. I've added new textures to everything and replaced the people with the strippers from Duke Nukem 3D. Fully animated.

Download